John Doe
Endless recurring; applies AoE stun + presence aura. Heroic version: 1x1x1x1.
Enemy roster and boss mechanics for Retro Tower Defense. Noob variants, Endless cadence (Wave 10/20/40 = John Doe, Wave 110 = Telamon), and boss stuns.
Endless recurring; applies AoE stun + presence aura. Heroic version: 1x1x1x1.
Endless + SFOTH final boss. Ring-of-fire AoE stun.
Tank Endless boss; tower variant exists.
Crossroads final boss; AoE stomp to stun towers in radius.
Rocket Arena final boss; flying unit that shoots rockets stunning towers.
Basic weak enemy; wave 1 debut unit.
Fast Noob variant; tests tower fire-rate.
Invisible flying Noob; requires Ghost-detection flag.
Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.
Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.
Link enemies entries to matching builds, boss routes, and guide sections.
Keep tier values and obtain methods current after each game update.